Sitting down with us this week is Naomi Clark, a game designer and producer and a veteran of the New York City development scene. We talk about he career as a game developer, including some stories about her former work at GameLab. We also discuss her opinions of Farmville and her idea of the ‘Fantasy of Labor‘ that she says is the reason for the game’s popularity. Finally she gives some brief advice for those thinking about working on game in New York.
Note: There were some audio problems with my mic that caused me to sound very quiet (which is perhaps for the best), but you can hear Naomi very clearly!
The episode is up on iTunes but you can also download it here:
The episode has also been added to our Podcast page, where you can download older episodes of Another Castle.
We’re always looking for feedback on how to improve the podcast so if you have any thoughts feel free to comment on this post or email me here.