Another Castle is an interview show focusing on creators and thinkers in the New York game development scene. It is hosted by Charles J Pratt and produced and edited by Noah Sasso, with music by Chris Graves (www.kracfive.com) and art by Rachel Morris (www.rachelem-illo.com).

Episode 1 – A Conversation with Frank Lantz

Frank Lantz discusses his career, his games, the creative process, and the future of games.

Episode 2 – A Conversation with Anna Anthropy

Anna Anthropy discusses her games and the craft of game design.

Episode 3 – A Conversation with Greg Trefry

Greg Trefry discusses ‘big games’, the design of casual games, and game appreciation.

Episode 4 – A Conversation with Jesper Juul

Jesper Juul discusses his career as both a theorist and a game designer, as well as his first book Half-Real.

Episode 5 – A Conversation with Richard Rouse III

Richard Rouse III talks about his career in the game industry as well as writing one of the first books on game design.

Episode 6 – A Conversation with Heather Chaplin

Heather Chaplin joins us to talk about her book Smart Bomb, her favorite game developers, and her infamous GDC rant.

Episode 7 – A Conversation with Eric Zimmerman

Game designer and theorist, Eric Zimmerman, sits down to talk about his career as well the history of his company GameLab.

Episode 8 – A Conversation with Wes Erdelack

Our first out-of-towner guest, we talk to Wes Erdelack about his blog Versus CluCluLand, philosphy, and the ontology of games.

Episode 9 – A Conversation with Wade Tinney

Co-founder of Large Animal games, Wade Tinney sits down with us to talk about his career in games and the New York scene.

Episode 10 – A Conversation with John Sharp

Professor of game studies and art historian, John Sharp, sits down and talks about art, games, and his upcoming conference.

Episode 11 – A Conversation with Mark Essen

Independent game developer and art world darling, Mark Essen, sits down to talk about his games and his future.

Episode 12 – A Conversation with Greg Costikyan

Game designer, writer, and entrepreneur Greg Costikyan sits down with us to talk about his long career in the game industry.

Episode 13 – A Conversation with Adam Parrish

Professor of programming and digital poetics, Adam Parrish, drops by to talk about Interactive Fiction, language in games, and games as texts.

Episode 14 – A Conversation with Jeremiah Johnson

Legendary chip musician and digital artist, Jeremiah ‘nullsleep’ Johnson, stopped by to talk about his work as well as the joy of ’shmups’.

Episode 15 – A Conversation with McKenzie Wark

Professor of media theory, McKenzie Wark, talks about his book Gamer Theory, and the Situationist International.

Episode 16 – A Conversation with Kevin Cancienne

Kevin Cancienne, the Director of Game Development at area/code, dropped by to talk about his career as a game developer in New York City.

Episode 17 – A Conversation with Naomi Clark

Game designer and producer Naomi Clark talks about working in New York, GameLab, Farmville, and the Fantasy of Labor.

Episode 18 – A Conversation with Adam Saltsman

Adam Saltsman, co-founder of Semi Secret, developer behind Canabalt, and creator of Flixel, joins us to talk about games.

Episode 19 – A Conversation with Richard Lemarchand

Industry veteran and lead game designer on Uncharted and Uncharted 2, Richard Lemarchand, sat down with us to talk about his career and his thoughts on the art of making games.

You can also subscribe to the podcast on iTunes.