Opinion

Revelation

Don’t have time to write anything of substance, but just had this realization while sitting on the pot: cut scenes are not game moments — in fact, they are “NON-game moments” and should be called such. Cut scenes have zero interaction. They are games trying to be something else, and for games to be unique in the world of narrative, they will have to evolve and find a way to tell their stories without cut scenes and other NON-game moments.

boo cut scenes. have we talked about this?