{"id":46,"date":"2007-03-17T19:30:03","date_gmt":"2007-03-17T19:30:03","guid":{"rendered":"http:\/\/decisionproblem.com\/seminar\/?p=46"},"modified":"2007-03-19T01:06:00","modified_gmt":"2007-03-19T01:06:00","slug":"httpkotakucomgaminggamesthe-endless-debate-are-games-art-245014php","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=46","title":{"rendered":"The Endless Debate"},"content":{"rendered":"<p><a href=\"http:\/\/kotaku.com\/gaming\/games\/the-endless-debate-are-games-art-245014.php\">http:\/\/kotaku.com\/gaming\/games\/the-endless-debate-are-games-art-245014.php<\/a><\/p>\n<p>i love when urls became representative of their content&#8230;<\/p>\n<p>anyway, hey, some of these comments are pretty depressing. i couldn&#8217;t even figure out how to comment on the list.  but it also reminds me of talking to my game designer friends &#8211; they still can&#8217;t separate art in game from art as game.  I guess its part of the terminology of the working world; there&#8217;s a specific role for the &#8220;Artist.&#8221;<\/p>\n<p>Anyway , my point is ,  I don&#8217;t have one.  But sometimes I see people&#8217;s thoughts and I get really intimidated, like , how do you talk to these people?<\/p>\n<p>this is a post:<\/p>\n<p>A game inherently has a defined set of rules, defined conditions for gains\/losses. and ultimately a defined outcome. That is not art.<\/p>\n<p>this would be my argument:<\/p>\n<p>A game inherently has a defined set of rules, defined conditions for gains\/losses. and ultimately a defined outcome. That is art.<\/p>\n<p>What&#8217;s going on?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>http:\/\/kotaku.com\/gaming\/games\/the-endless-debate-are-games-art-245014.php i love when urls became representative of their content&#8230; anyway, hey, some of these comments are pretty depressing. i couldn&#8217;t even figure out how<\/p>\n","protected":false},"author":18,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/46"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/18"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=46"}],"version-history":[{"count":0,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/46\/revisions"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=46"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=46"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=46"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}