{"id":447,"date":"2008-09-19T14:15:42","date_gmt":"2008-09-19T14:15:42","guid":{"rendered":"http:\/\/gamedesignadvance.com\/?p=447"},"modified":"2008-09-19T14:15:42","modified_gmt":"2008-09-19T14:15:42","slug":"reading-for-the-weekend","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=447","title":{"rendered":"Reading for the Weekend"},"content":{"rendered":"<p>Here are a couple of interesting pieces I came across that you all might want to check out if you have an extra ten minutes:<\/p>\n<p>First, a quick <a href=\"http:\/\/www.gamesetwatch.com\/2008\/09\/agdc_areacodes_lantz_on_creati.php\">write-up of a conversation<\/a> between GameSetWatch&#8217;s Simon Carless and our friend Frank Lantz, about his hit Facbook game <em>Parking Wars<\/em>. I wish the post was either longer or an actual interview, as they briefly touch on a couple of pretty big subjects, but it&#8217;s still always nice to see good work get some attention.<\/p>\n<p>Secondly, something that I know will be of interest to a couple of people who read the site, is a page (that I gather has been up for a while) <a href=\"http:\/\/www.sirlin.net\/yomi\">explaining David Sirlin&#8217;s oft-spoken of new collectible card game, <em>Yomi<\/em><\/a>. A few of us gave <a href=\"http:\/\/www.kongregate.com\/games\/Kongregate\/kongai\"><em>Kongai<\/em><\/a> a real shot and for some reason it couldn&#8217;t hold our interest, hopefully a game that&#8217;s a little more intimate will be a little more compelling. Apparently he&#8217;s going to take it down soon due to copyright violation, so get it while it&#8217;s hot!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here are a couple of interesting pieces I came across that you all might want to check out if you have an extra ten minutes:<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[15,5],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/447"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=447"}],"version-history":[{"count":1,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/447\/revisions"}],"predecessor-version":[{"id":448,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/447\/revisions\/448"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=447"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=447"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=447"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}