{"id":32,"date":"2007-02-14T19:06:26","date_gmt":"2007-02-14T19:06:26","guid":{"rendered":"http:\/\/decisionproblem.com\/seminar\/?p=32"},"modified":"2007-02-15T20:35:18","modified_gmt":"2007-02-15T20:35:18","slug":"sxsw-screenburn-games-fest","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=32","title":{"rendered":"SXSW ScreenBurn Games Fest"},"content":{"rendered":"<p>I just found this on the SXSW site:<\/p>\n<p><a href=\"http:\/\/screenburnfest.com\/2007\/\">http:\/\/screenburnfest.com\/2007\/<\/a><\/p>\n<p>Featuring piles of game designers, it seems, including Will Wright, Warren Spector, and Kevin Slavin. (Frank &#8212; are you going?) (Panels list here: <a href=\"http:\/\/screenburnfest.com\/2007\/?page_id=5\">http:\/\/screenburnfest.com\/2007\/?page_id=5<\/a> ) Some cool panels, as well, it sounds like. Including a few covering issues we&#8217;ve brought up in class such as serious gaming and pervasive gaming.<\/p>\n<p>I&#8217;ll be in Austin, anyway (as will several other ITPers), so you should let me know if you&#8217;re planning on going.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I just found this on the SXSW site: http:\/\/screenburnfest.com\/2007\/ Featuring piles of game designers, it seems, including Will Wright, Warren Spector, and Kevin Slavin. (Frank<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/32"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=32"}],"version-history":[{"count":0,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/32\/revisions"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=32"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=32"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=32"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}