{"id":30,"date":"2007-02-13T20:52:48","date_gmt":"2007-02-13T20:52:48","guid":{"rendered":"http:\/\/decisionproblem.com\/seminar\/?p=30"},"modified":"2007-02-15T20:40:48","modified_gmt":"2007-02-15T20:40:48","slug":"article-from-wired-about-serious-games-need-for-creativity-in-game-design","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=30","title":{"rendered":"Article from wired about serious games, need for creativity in game design"},"content":{"rendered":"<p><a href=\"http:\/\/www.wired.com\/news\/culture\/games\/0,72707-0.html?tw=rss.index\">Wired article here. <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wired article here.<\/p>\n","protected":false},"author":12,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/30"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=30"}],"version-history":[{"count":0,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/30\/revisions"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=30"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=30"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=30"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}