{"id":2462,"date":"2012-01-09T05:52:28","date_gmt":"2012-01-09T05:52:28","guid":{"rendered":"http:\/\/gamedesignadvance.com\/?p=2462"},"modified":"2012-01-09T05:52:28","modified_gmt":"2012-01-09T05:52:28","slug":"a-conversation-with-mike-treanor","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=2462","title":{"rendered":"A Conversation with <\/br>Mike Treanor"},"content":{"rendered":"<p style=\"text-align: center;\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/gamedesignadvance.com\/podcast\/anotherCastleHeader.jpg\" alt=\"\" width=\"500\" height=\"100\" \/><\/p>\n<p>We sit down with\u00a0<strong>Mike Treanor<\/strong>, a PhD candidate at USCD, game designer, and scholar about his many projects. First we talk about his upcoming game\u00a0<strong>Prom Week<\/strong>, a puzzle game based on social interaction, and just how it&#8217;s going to work. Next we talk about\u00a0<strong>The Cartoonist<\/strong>, a game development platform that he&#8217;s working on with Another Castle guest Simon Ferrari and Ian Bogost. Finally, we talk about his passion for Wing Chun and the idea practice in games and other activities.<\/p>\n<p>The episode is up on iTunes but you can also download it here:<\/p>\n<p><a href=\"http:\/\/gamedesignadvance.com\/podcast\/109_treanor_full_complete.mp3\">ANOTHER CASTLE &#8211; MIKE TREANOR<\/a><\/p>\n<p>You can also now follow <a href=\"http:\/\/twitter.com\/#!\/ACPodcast\">Another Castle on Twitter<\/a>.<\/p>\n<p>We\u2019re always looking for feedback on how to improve the podcast so if you have any thoughts feel free to comment on this post or email us\u00a0<a href=\"mailto:noah.sasso@gmail.com\">here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We sit down with\u00a0Mike Treanor, a PhD candidate at USCD, game designer, and scholar about his many projects. First we talk about his upcoming game\u00a0Prom<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/2462"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2462"}],"version-history":[{"count":3,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/2462\/revisions"}],"predecessor-version":[{"id":2466,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/2462\/revisions\/2466"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2462"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2462"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2462"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}