{"id":2309,"date":"2010-12-29T17:29:06","date_gmt":"2010-12-29T17:29:06","guid":{"rendered":"http:\/\/gamedesignadvance.com\/?p=2309"},"modified":"2010-12-29T21:09:02","modified_gmt":"2010-12-29T21:09:02","slug":"parable","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=2309","title":{"rendered":"Parable"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" title=\"image by Johan Andersson, mandelwerk.com\" src=\"http:\/\/gamedesignadvance.com\/wp-content\/uploads\/2010\/12\/parable.jpg\" alt=\"image by Johan Andersson, mandelwerk.com\" width=\"500\" height=\"233\" \/><\/p>\n<p>Imagine a man who, as the result of a demonic deal, is trapped in a tower where he is compelled to endlessly repeat a series of cruel, tortuous labors. But because of a magical enchantment he perceives them to be the most delightful sensual and intellectual pleasures. That&#8217;s what games are like. <\/p>\n<p>No, not the actual man in the tower, <em>the imagining<\/em>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Imagine a man who, as the result of a demonic deal, is trapped in a tower where he is compelled to endlessly repeat a series<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/2309"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2309"}],"version-history":[{"count":14,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/2309\/revisions"}],"predecessor-version":[{"id":2325,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/2309\/revisions\/2325"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2309"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2309"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2309"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}