{"id":2110,"date":"2010-04-02T19:43:09","date_gmt":"2010-04-02T19:43:09","guid":{"rendered":"http:\/\/gamedesignadvance.com\/?p=2110"},"modified":"2010-04-22T16:10:36","modified_gmt":"2010-04-22T16:10:36","slug":"another-castle-episode-15-mckenzie-wark","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=2110","title":{"rendered":"Another Castle Episode 15 &#8211; <br\/>McKenzie Wark"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" title=\"Another Castle\" src=\"http:\/\/gamedesignadvance.com\/podcast\/anotherCastleHeader.jpg\" alt=\"\" width=\"500\" height=\"100\" \/><\/p>\n<p><strong>McKenzie Wark<\/strong>, media theorist and all around brilliant guy, sits down with us this week to talk about his book <strong>Gamer Theory<\/strong>. Wark talks about what place games have in the contemporary condition, and how we can use them to understand and critique the world in which we&#8217;re living. We also get into a discussion of the 50s and 60s group the <strong>Situationist International<\/strong>, and the board game, Kriegspiel, that was designed by one of its key member, Guy Debord.<\/p>\n<p>The episode is up on iTunes but you can also download it here:<\/p>\n<p><strong><a href=\"http:\/\/gamedesignadvance.com\/podcast\/015_wark_full_complete.mp3\">Another Castle Episode 15 &#8211; A Conversation with McKenzie Wark<\/a><\/strong><\/p>\n<p>The episode has also been added to our<strong> <a href=\"http:\/\/gamedesignadvance.com\/?page_id=1616\">Podcast<\/a><\/strong> page, where you can download older episodes of Another Castle.<\/p>\n<p>We&#8217;re always looking for feedback on how to improve the podcast so if you have any thoughts feel free to comment on this post or email me <a href=\"mailto:charles.joseph.pratt@gmail.com\">here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>McKenzie Wark, media theorist and all around brilliant guy, sits down with us this week to talk about his book Gamer Theory. Wark talks about<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/2110"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2110"}],"version-history":[{"count":7,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/2110\/revisions"}],"predecessor-version":[{"id":2162,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/2110\/revisions\/2162"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2110"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2110"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2110"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}