{"id":1973,"date":"2010-01-05T21:48:09","date_gmt":"2010-01-05T21:48:09","guid":{"rendered":"http:\/\/gamedesignadvance.com\/?p=1973"},"modified":"2010-04-02T19:47:48","modified_gmt":"2010-04-02T19:47:48","slug":"another-castle-episode-9-wade-tinney","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=1973","title":{"rendered":"Another Castle Episode 9 &#8211; Wade Tinney"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" title=\"Another Castle\" src=\"http:\/\/gamedesignadvance.com\/podcast\/anotherCastleHeader.jpg\" alt=\"\" width=\"500\" height=\"100\" \/><\/p>\n<p>This week we&#8217;re talking to a veteran of the New York games industry, <strong>Wade Tinney<\/strong>. Wade tells us how he went from being a DJ in London to co-founding his company <a href=\"http:\/\/www.largeanimal.com\/\"><strong>Large Animal Games<\/strong><\/a>. He also gives us some details on the New York game scene, the IGDA, and the design of casual games.<\/p>\n<p>The episode is up on iTunes but you can also download it here:<\/p>\n<p><strong><a href=\"http:\/\/gamedesignadvance.com\/podcast\/009_tinney_full_complete.mp3\">Another Castle Episode 9 &#8211; A Conversation with Wade Tinney<\/a><\/strong><\/p>\n<p>The episode has also been added to our <a href=\"http:\/\/gamedesignadvance.com\/?page_id=1616\">Podcast<\/a> page, where you can download older episodes of Another Castle.<\/p>\n<p>We&#8217;re always looking for feedback on how to improve the podcast so if you have any thoughts feel free to comment on this post or email me <a href=\"mailto:charles.joseph.pratt@gmail.com\">here<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week we&#8217;re talking to a veteran of the New York games industry, Wade Tinney. Wade tells us how he went from being a DJ<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/1973"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1973"}],"version-history":[{"count":7,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/1973\/revisions"}],"predecessor-version":[{"id":2025,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/1973\/revisions\/2025"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1973"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1973"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1973"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}