{"id":1770,"date":"2009-10-28T02:49:32","date_gmt":"2009-10-28T02:49:32","guid":{"rendered":"http:\/\/gamedesignadvance.com\/?p=1770"},"modified":"2010-04-02T19:49:23","modified_gmt":"2010-04-02T19:49:23","slug":"another-castle-episode-4-jesper-juul","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=1770","title":{"rendered":"Another Castle Episode 4 &#8211; Jesper Juul"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone\" title=\"Another Castle\" src=\"http:\/\/gamedesignadvance.com\/podcast\/anotherCastleHeader.jpg\" alt=\"\" width=\"500\" height=\"100\" \/><\/p>\n<p>Just in time for the publication of his new book<em> <a href=\"http:\/\/mitpress.mit.edu\/catalog\/item\/default.asp?ttype=2&amp;tid=11844\">A Casual Revolution<\/a><\/em>, we sit down and talk with Jesper Juul. We discuss his career as both a theorist and a game designer, as well as his first book <em><a href=\"http:\/\/mitpress.mit.edu\/catalog\/item\/default.asp?ttype=2&amp;tid=10660\">Half-Real<\/a><\/em> and his opinions on the &#8220;founding conflict&#8221; of game studies: ludology vs. narratology.<\/p>\n<p>The episode is up on iTunes but you can also download the file directly here:<\/p>\n<p><a href=\"http:\/\/gamedesignadvance.com\/podcast\/004_jesper_complete.mp3\">Another Castle Episode 4 &#8211; Jesper Juul<\/a><\/p>\n<p>This episode will also be added to our &#8216;Podcast&#8217; page, where you can download older episodes of Another Castle.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just in time for the publication of his new book A Casual Revolution, we sit down and talk with Jesper Juul. We discuss his career<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[31],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/1770"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1770"}],"version-history":[{"count":4,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/1770\/revisions"}],"predecessor-version":[{"id":2131,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/1770\/revisions\/2131"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1770"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1770"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1770"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}