{"id":174,"date":"2007-11-28T22:17:27","date_gmt":"2007-11-28T22:17:27","guid":{"rendered":"http:\/\/decisionproblem.com\/seminar\/?p=174"},"modified":"2008-05-28T16:06:27","modified_gmt":"2008-05-28T16:06:27","slug":"interview-with-a-guy-who-worked-on-super-mario-galaxy-and-isnt-shigeru-miyamoto","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=174","title":{"rendered":"Interview With a Guy Who Worked on Super Mario Galaxy (and Isn&#8217;t Shigeru Miyamoto)"},"content":{"rendered":"<p>Our friend Noah Sasso pointed this article out to me. It&#8217;s the summation of an interview with Yoshiaki Koizumi, Director of Super Mario Galaxy. It&#8217;s an interesting history in the thought processes of a game designer and how ideas can be developed very slowly over years of work. I kind of wish that they just had a transcript, but maybe that will be posted later. Anyway, <a href=\"http:\/\/www.gamasutra.com\/php-bin\/news_index.php?story=16386\">enjoy<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Our friend Noah Sasso pointed this article out to me. It&#8217;s the summation of an interview with Yoshiaki Koizumi, Director of Super Mario Galaxy. It&#8217;s<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[15,5],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/174"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=174"}],"version-history":[{"count":0,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/174\/revisions"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=174"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=174"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=174"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}