{"id":166,"date":"2007-10-20T03:30:32","date_gmt":"2007-10-20T03:30:32","guid":{"rendered":"http:\/\/decisionproblem.com\/seminar\/?p=166"},"modified":"2008-09-04T05:51:23","modified_gmt":"2008-09-04T05:51:23","slug":"the-gauntlet-is-thrown","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=166","title":{"rendered":"The Gauntlet is Thrown!"},"content":{"rendered":"<p>Tic-Tac-Toe is broken. Checkers was recently <a href=\"http:\/\/technology.newscientist.com\/article\/dn12296-checkers-solved-after-years-of-number-crunching.html\">broken<\/a>. Chess is on the verge of being <a href=\"http:\/\/en.wikipedia.org\/wiki\/Deep_Fritz\">broken<\/a>.<\/p>\n<p>With these realities in mind, Frank Lantz and I have made a bet: Go will be broken within 50 years. I am betting that it will be broken, while Frank is betting that it can last much longer. The winner will buy the loser the nicest Go set that they can find.<\/p>\n<p>You are all now witnesses. Keep us honest. See you October 19th, 2057.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tic-Tac-Toe is broken. Checkers was recently broken. Chess is on the verge of being broken. With these realities in mind, Frank Lantz and I have<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/166"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=166"}],"version-history":[{"count":1,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/166\/revisions"}],"predecessor-version":[{"id":368,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/166\/revisions\/368"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=166"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=166"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=166"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}