{"id":161,"date":"2007-10-04T20:48:07","date_gmt":"2007-10-04T20:48:07","guid":{"rendered":"http:\/\/decisionproblem.com\/seminar\/?p=161"},"modified":"2007-10-05T13:44:03","modified_gmt":"2007-10-05T13:44:03","slug":"october-required-reading","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=161","title":{"rendered":"October Required Reading"},"content":{"rendered":"<p><a href=\"http:\/\/www.gamestudies.org\/0401\/galloway\/\">(social) Realism in Gaming<\/a><\/p>\n<p>This was assigned as a non-required reading in Marisa Olson&#8217;s Media Change class. Found the article really thought provoking and provided me with the direct answer to the question: will games achieve what cinema has? Yes, but in a very different manner&#8230; it&#8217;s going to take a game that&#8217;s socially relevant, that completely consumes the player, and provides powerful enough moments that it awakes the gamer by challenging him to reconsider the significance of his in-game actions.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>(social) Realism in Gaming This was assigned as a non-required reading in Marisa Olson&#8217;s Media Change class. Found the article really thought provoking and provided<\/p>\n","protected":false},"author":12,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/161"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=161"}],"version-history":[{"count":0,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/161\/revisions"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=161"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=161"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=161"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}