{"id":1473,"date":"2009-06-24T17:04:22","date_gmt":"2009-06-24T17:04:22","guid":{"rendered":"http:\/\/gamedesignadvance.com\/?p=1473"},"modified":"2009-06-24T17:05:30","modified_gmt":"2009-06-24T17:05:30","slug":"game-design-musical-play","status":"publish","type":"post","link":"https:\/\/gamedesignadvance.com\/?p=1473","title":{"rendered":"Game Design &#038; Musical Play"},"content":{"rendered":"<p>I guess I don&#8217;t really want to be in the habit of just linking off to my own blog, but here we go&#8230;<\/p>\n<p>One of the projects at the Eyebeam Mixer last Saturday got me thinking (and rambling) about a topic which has interested me for a while: Applying &#8220;game-like&#8221; design to creative tools, especially to musical creative tools. The post is a bit long-winded and almost certainly full of misguided opinions, but it seems apropos to this venue, so maybe you&#8217;ll get something out of it.<\/p>\n<p><a href=\"http:\/\/www.auscillate.com\/post\/220\">&#8220;Game Design &#038; Musical Play&#8221; @ Auscillate<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I guess I don&#8217;t really want to be in the habit of just linking off to my own blog, but here we go&#8230; One of<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[15,18],"tags":[],"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/1473"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1473"}],"version-history":[{"count":5,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/1473\/revisions"}],"predecessor-version":[{"id":1478,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/posts\/1473\/revisions\/1478"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1473"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1473"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1473"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}