{"id":1616,"date":"2009-09-28T23:37:36","date_gmt":"2009-09-28T23:37:36","guid":{"rendered":"http:\/\/gamedesignadvance.com\/?page_id=1616"},"modified":"2012-01-09T06:08:13","modified_gmt":"2012-01-09T06:08:13","slug":"podcast","status":"publish","type":"page","link":"https:\/\/gamedesignadvance.com\/?page_id=1616","title":{"rendered":"Podcast"},"content":{"rendered":"<p style=\"text-align: center;\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/gamedesignadvance.com\/headers\/images\/anothercastleHeader.jpg\" alt=\"\" width=\"500\" height=\"500\" \/><\/p>\n<p><strong>Another Castle<\/strong> is an interview show focusing on creators and thinkers in the New York game development scene. It is hosted by Charles J Pratt and produced and edited by Noah Sasso, with music by Chris Graves (<a style=\"text-decoration: none; color: #4963ae;\" href=\"http:\/\/www.kracfive.com\/\">www.kracfive.com<\/a>)\u00a0and art by Rachel Morris (<a style=\"text-decoration: none; color: #4963ae;\" href=\"http:\/\/rachelem-illo.com\/\">www.rachelem-illo.com<\/a>).<\/p>\n<p>It has its own website you can visit at <strong><a href=\"http:\/\/www.another-castle.org\">www.another-castle.org<\/a><\/strong><\/p>\n<h2><strong>Season 1<\/strong><\/h2>\n<h3><a href=\"http:\/\/gamedesignadvance.com\/podcast\/001_lantz_full_complete.mp3\">Frank Lantz<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/002_anna_full_complete.mp3\">Anna Anthropy<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/003_trefry_full_complete.mp3\">Greg Trefry<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/004_jesper_complete.mp3\">Jesper Juul<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/005_rouse_full_complete.mp3\">Richard Rouse III<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/006_chaplin_full_complete.mp3\">Heather Chaplin<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/007_zimmerman_full_complete.mp3\">Eric Zimmerman<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/008_wes_full_complete.mp3\">Wes Erdelack<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/009_tinney_full_complete.mp3\">Wade Tinney<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/010_sharp_full_complete.mp3\">John Sharp<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/011_essen_full_complete.mp3\">Mark Essen<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/012_costik_full_complete.mp3\">Greg Costikyan<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/013_parish_full_complete.mp3\">Adam Parrish<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/014_nullsleep_full_complete.mp3\">Jeremiah Johnson<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/015_wark_full_complete.mp3\">McKenzie Wark<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/016_cancienne_full_complete.mp3\">Kevin Cancienne<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/017_clark_full_complete.mp3\">Naomi Clark<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/018_saltsman_full_complete.mp3\">Adam Saltsman<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/019_lemarchand_full_complete.mp3\">Richard Lemarchand<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/020_break.mp3\">End of Season One<\/a><\/h3>\n<p>&nbsp;<\/p>\n<h2><strong>Season 2<\/strong><\/h2>\n<h3><a href=\"http:\/\/gamedesignadvance.com\/podcast\/101_ferrari_full_complete.mp3\">Simon Ferrari<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/102_nealen_full_complete.mp3\">Andy Nealen<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/103_gaynor_full_complete.mp3\">Steve Gaynor<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/104_pope_full_complete.mp3\">Jeremy Pope<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/105_boyer_full_complete.mp3\">Brandon Boyer<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/106_weise_full_complete.mp3\">Matthew Weise<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/107_chen_full_complete.mp3\">Sande Chen<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/108_kershner_full_complete.mp3\">C.J. Kershner<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/109_treanor_full_complete.mp3\">Mike Treanor<\/a><\/h3>\n<p>&nbsp;<\/p>\n<h2><strong>Bonus Episodes<\/strong><\/h2>\n<h3><a href=\"http:\/\/gamedesignadvance.com\/podcast\/B1_rennekamp_full_complete.mp3\">Win Win<\/a>, <a href=\"http:\/\/gamedesignadvance.com\/podcast\/B2_no_quarter_full_complete.mp3\">No Quarter Exhibition<\/a><\/h3>\n<p>&nbsp;<\/p>\n<p>You can also subscribe to the podcast on <a href=\"http:\/\/itunes.apple.com\/WebObjects\/MZStore.woa\/wa\/viewPodcast?id=331058909\">iTunes<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Another Castle is an interview show focusing on creators and thinkers in the New York game development scene. It is hosted by Charles J Pratt<\/p>\n","protected":false},"author":11,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/pages\/1616"}],"collection":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1616"}],"version-history":[{"count":65,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/pages\/1616\/revisions"}],"predecessor-version":[{"id":2468,"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=\/wp\/v2\/pages\/1616\/revisions\/2468"}],"wp:attachment":[{"href":"https:\/\/gamedesignadvance.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1616"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}