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Interview With a Guy Who Worked on Super Mario Galaxy (and Isn’t Shigeru Miyamoto)

Our friend Noah Sasso pointed this article out to me. It’s the summation of an interview with Yoshiaki Koizumi, Director of Super Mario Galaxy. It’s an interesting history in the thought processes of a game designer and how ideas can be developed very slowly over years of work. I kind of wish that they just had a transcript, but maybe that will be posted later. Anyway, enjoy.

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