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Monthly Archives: July 2007

Dispatches: Psychonauts, Part One; Or: Not-So Pleasant Dreams

Ladies and gentlemen, I don’t quite know what to say, yet. I’ve come to Tim Schafer’s premier platformer, Psychonauts, with nothing but the best intentions and expectations. I know of his reputation as an adventure game designer from the LucasArts days, and I know the old adage of not judging a book by its cover. […]