Skip to content

Monthly Archives: March 2007

game proposal – mostly for conversation

Conceptual Sketch of a Game I’ll Never Make I am inspired by Defcon to make games in which the play space is a quantified exaggeration of now or the near future. But while the play in Defcon is high level strategy, I’m more interested in exploring a citizen-scale playspace. For example, a simple quanitifcation is […]